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main_lock_types [2018/12/08 09:13]
kevincross [‘Double Up’ Cards] Added the maximum number of double ups a deck can have
main_lock_types [2018/12/08 09:25]
kevincross Added go again cards section
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 A deck can have a maximum of 399 reds. A deck can have a maximum of 399 reds.
 +
 ==== Yellow Cards ==== ==== Yellow Cards ====
 Yellow cards either add or remove red cards from the deck. The number of red cards that will be added or removed is shown on the card. When you reveal a yellow and the red cards have been added or removed you will immediately get another chance to pick another card. Yellow cards either add or remove red cards from the deck. The number of red cards that will be added or removed is shown on the card. When you reveal a yellow and the red cards have been added or removed you will immediately get another chance to pick another card.
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 A deck can have a maximum of 199 of each type of yellow, so a total of 995 yellows. A deck can have a maximum of 199 of each type of yellow, so a total of 995 yellows.
 +
 ==== Freeze Cards ==== ==== Freeze Cards ====
 Freeze cards when revealed will freeze the lock for 2-4 times the regularity of the lock, so if you’re picking cards every hour the lock will be frozen between 2 and 4 hours. If you’re picking every 15 minutes it will be frozen between 30 minutes and 1 hour. Once frozen you’re not able to do anything and will have to wait until it unfreezes. You won’t know the exact time it will be frozen for so you will need to keep checking when it gets closer to being due. Freeze cards when revealed will freeze the lock for 2-4 times the regularity of the lock, so if you’re picking cards every hour the lock will be frozen between 2 and 4 hours. If you’re picking every 15 minutes it will be frozen between 30 minutes and 1 hour. Once frozen you’re not able to do anything and will have to wait until it unfreezes. You won’t know the exact time it will be frozen for so you will need to keep checking when it gets closer to being due.
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 A deck can have a maximum of 20 freeze cards. A deck can have a maximum of 20 freeze cards.
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 ==== ‘Double Up’ Cards ==== ==== ‘Double Up’ Cards ====
 When revealed, the number of reds and yellows in play will double. It doesn’t double any of the other cards. When it doubles the yellow cards in play it doubles each of the type of yellows in play, so if you had 3 yellows that add +2 reds when revealed you will end up with 6 yellows that add +2 reds. When revealed, the number of reds and yellows in play will double. It doesn’t double any of the other cards. When it doubles the yellow cards in play it doubles each of the type of yellows in play, so if you had 3 yellows that add +2 reds when revealed you will end up with 6 yellows that add +2 reds.
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 A deck can have a maximum of 20 double up cards. A deck can have a maximum of 20 double up cards.
 +
 ==== ‘Reset Lock’ Cards ==== ==== ‘Reset Lock’ Cards ====
 ‘Reset Lock’ cards will restart the lock if drawn. It restarts with the original number of greens, reds, and yellows the lock had when it was first created. The number of other cards like reset, double up and freeze remain the same as they were before it was reset. Only greens, reds, and yellows change. ‘Reset Lock’ cards will restart the lock if drawn. It restarts with the original number of greens, reds, and yellows the lock had when it was first created. The number of other cards like reset, double up and freeze remain the same as they were before it was reset. Only greens, reds, and yellows change.
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 The keyholder can create locks to share with up to 20 reset cards but once the lock has been loaded by a user they are not able to add more reset cards unless the user said they trusted the keyholder when loading the lock. The keyholder can create locks to share with up to 20 reset cards but once the lock has been loaded by a user they are not able to add more reset cards unless the user said they trusted the keyholder when loading the lock.
 +
 +A deck can have a maximum of 20 reset cards.
 +
 +==== ‘Go Again’ Cards ====
 +‘Go Again’ cards will only appear in version 2.4.2+ and only in decks where the card information is hidden. These can't be added when creating a lock, during a lock, or by the keyholder. They are used to fill the deck and to make it a little harder to really see how many cards you have. If you had 20 of the cards listed above and 7 go again cards you won't really know how many of the 27 total cards are normal cards.
 +
 +When you reveal a go again card you instantly get to pick again. These do not delay the lock in anyway apart from the extra second or two revealing them each turn. And they do not affect your accumulated chances.
 +
 +If the lock is created with card info hidden, or a keyholder hides the card info during the session then the app will fill the deck with 0-50% of these go again cards.
 +
 +If a lock is reset with the reset card, or started again after finding all of the green cards then the number of go again cards also reset.
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 +A deck can have a maximum of 399 go again cards.
  
 ** ADD CARD IMAGES **          ** ADD CARD IMAGES **         
main_lock_types.txt · Last modified: 2019/07/23 23:38 by kevincross